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Air in CMBN+CW
09-19-2012, 08:32 AM,
#8
RE: Air in CMBN+CW
(09-19-2012, 06:21 AM)Weasel Wrote:
(09-19-2012, 06:14 AM)enigma6584 Wrote:
(09-18-2012, 11:25 AM)CaptPoobar Wrote: One of the things that drew me to combat mission 10 odd years ago was the fact it represented all the actual units in the respective theatre's of war. After a break of 6 years or so from playing Cm x 1 CMBB and CMAK I have only just gotten back into the Cm action again. I must say that i am pretty disapointed that they have left so much out in CMBN and CMFI like the flake guns on both sides... no 50 cal machine guns anymore....and numerous other things that laid detail to the first games of CM.

it is a shame that battlefront didnt put more effort into the latest games.

Another thing that is a bummer is you no longer have the screen where you could click on the unit and get its angle degree of armour and thinkness and also the penetration rates of the tanks gun over different ranges whenever you click ENTER on that unit....That was one hell of a usefull page and they did away with it?? just not getting it myself.

I am disapointed overall compared to the old games, the old games graphics may have been less detailed but the games themselves seem alot more playable.

Didn't put more effort into their latest CM games? You've got to be kidding me. IMHO, you haven't played enough yet to really appreciate the detail that HAS gone into these games. Just because those flak guns are not in now doesn't mean they won't be put in later. New features are coming with upgrades as BF figures how to impliment them within the game engine. As far as that weapon detail page you are talking about, yeah, I'd like to see that too. Maybe in an upgrade as this engine matures but to say no effort was put into this game?

You take a look at this AAR. Read it, read the details going on and tell me then this game is a disapointment.

Battle for Hamel Valley AAR

IMHO, you are focussing specifically on a tree without looking at the forest as a whole.

I don't agree with you, and I think you are also seeing only the tree too. What he is stating is that the units are lacking, why have air if there is no way of combating them? Who will allow them really?, I won't anymore. The game is beautiful, the arty routine is great once you get use to it, but the tanks are far more deadly, perhaps too much so (remember the five panthers stopping an entire infantry battalion) the rarity system is a joke and the force purchase routine is a mess. So yes, they have some work to do and sure they will pump out add on packs, but they won't be free.

I guess we'll agree to disagree then.
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Messages In This Thread
Air in CMBN+CW - by Weasel - 09-14-2012, 12:53 PM
RE: Air in CMBN+CW - by cargol - 09-15-2012, 04:32 AM
RE: Air in CMBN+CW - by Weasel - 09-15-2012, 05:35 AM
RE: Air in CMBN+CW - by raz_atoth - 09-18-2012, 07:19 AM
RE: Air in CMBN+CW - by CaptPoobar - 09-18-2012, 11:25 AM
RE: Air in CMBN+CW - by enigma6584 - 09-19-2012, 06:14 AM
RE: Air in CMBN+CW - by Weasel - 09-19-2012, 06:21 AM
RE: Air in CMBN+CW - by enigma6584 - 09-19-2012, 08:32 AM

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