RE: difficulty attacking as Soviets in Moscow 42
Hi,
Alternative assault resoultion is deliberately OFF in Moscow '42 by design. We have used the McNamara values for the game but found that the bunkers in the winter scenarios were impregnable if this optional rule was used. If you reckon its hard now - it's impossible with alternative assault resolution.
We did a lot of play testing to get the bunkers right in game. For example around Kalinin it will take potentially a couple of days to get a breakthrough (!) - This was historical. 76mm's description of play is completely correct. Gang up on one part of the front and wear it down. Frontal assaults all along the line will just bleed you dry. Personally, I use my ski troops as shock units for clearing bunkers as you can use a whole regiment (3 battalions) within the stacking limit and their assault value is just awesome. You do need to use them sparingly as they with Cavalry are your main exploitation forces. Keep in mind the big 600 men Siberian Rifle battalions are also uber effective.
There was nothing subtle about Soviet tactics at this time and they used brute force with frightful casualties. That said be aware the Germans have terrible supply issues as well as big negatives if they are not in urban type hexes.
Please note that for the summer scenarios (Fall Kreml) I recommend turning ON alternative assault resolution as the Soviets will need all the help they can get.
Happy to answer any other design questions.
David
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