RE: Post Your Gameplay Impressions of FWW
I am really loving it so far, it is a refreshing change of the standard WWII SB that I play and love. The one thing I see that I am up in the air about is the trench dynamic. The fact that fire between trench lines can pin units that are entrenched, where in my mind the troops would just keep their heads down and move fairly freely within the trenches. This is only a movement (and Demoralization) issue as the fire power reduction for pinned makes sense as they are keeping their heads down. This is a system engine issue though so not sure what could be done without adding a separate status such as "heads down" where trench movement is not reduced (or demoralization induced)but fire power is. For me I am using the "hold fire" toggle to minimize my guys getting pinned in the trench by op fire (until they are exposed of course) when preparing them to go over the top.
Make no mistake...this is a minor issue in the scope of things as I have been borderline obsessed playing this game this weekend (and I normally do not like playing the AI) to check out all the neat stuff and tactical puzzles...I am really, really enjoying it. Thanks and Great job!
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