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committed Normandy campaign wanted
11-20-2012, 08:26 AM, (This post was last modified: 11-20-2012, 08:27 AM by Liquid_Sky.)
#9
RE: committed Normandy campaign wanted
(11-17-2012, 10:55 PM)Foul. Wrote:
(11-17-2012, 04:04 PM)Liquid_Sky Wrote: I am tempted to take you up on your offer....I played as the axis to turn 257 before the allies conceded.

Wow, 141,000 mem lost on the Allied side, that was ugly....Wink

Actually, that only averages to around 550-600 per turn. A max stacking of SS engineers assaulting can kill 100-150 per assault. And you can have a few such stacks. The 300 tubes of Nebelwerfers (which I only fire if they are stockpiled) can kill a couple hundred per turn as well.

And a 100 panzers in a hex will dish out around 150 casualties per turn as well just shooting. And you have a few such stacks.

The Germans ability to cause damage seemed to be much higher then the allies during the (alt) scenario.

Although the allies can mitigate it somewhat. They have to use counterbattery on any german artillery. That stuff adds up turn after turn of firing. You can absolutely gut the nebelwerfers if you recon the hex after getting the '?' for counterbattery.


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Messages In This Thread
committed Normandy campaign wanted - by JAFFA - 11-17-2012, 08:54 AM
RE: committed Normandy campaign wanted - by Liquid_Sky - 11-20-2012, 08:26 AM
RE: committed Normandy campaign wanted - by JAFFA - 11-17-2012, 09:56 PM
RE: committed Normandy campaign wanted - by JAFFA - 11-18-2012, 02:15 AM

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