RE: my pzc feature wish list
Foul, thanks for the long explanation but in my view the fact that this kind of thing happens occasionally IRL does not mean that it should happen by default. IRL, units would generally know about the minefield 1000 in front of them, but with the huge maps and number of units in these campaigns, it is impossible for players to track this. In my view, the current set-up grossly overstates the frequency of running into friendly minefields. If it was this bad IRL, you have to wonder if anyone would bother to lay minefields that are almost as likely to kill them as the enemy?
Same units issue with enemy units BTW--I think that units should "remember" last known enemy positions rather then blundering into them completely blind every morning after losing LOS to them overnight.
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