RE: my pzc feature wish list
I guess what I'm trying to say is that sometimes too little information is as unrealistic as too much information.
Maybe the best way to deal with issues like this would be to allow players to place markers (like bookmarks) on the map, sort of like IRL commanders have situation maps, etc. The devs could calibrate how much info could be communicated via these markers in many different ways: limiting the number of markers, allowing one color/shape or multiple colors/shapes, whether to allow text notes for each marker, etc. To mess with peoples' heads you could have some markers randomly disappear from time to time, etc.
This kind of feature would fully meet my request, which is to be able to somehow indicate map locations with enemy positions, minefields, objectives, etc., but would also not provide unrealistic info (the markers would be static) and would also allow for the kind of mistakes cited in this thread (players forget to mark a friendly minefield, forget what the marker was supposed to represent, maybe a marker disappears, etc.).
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