(12-07-2012, 04:14 PM)Dog Soldier Wrote: If you really have to have such maps, take a screen shot, dump it in an editor and add your own mine marker graphic every time to spot mines. To want the game to track such minor stuff is just being lazy, IMHO.
OK, but after all this thread is entitled "my pzc feature wish list", so this kind of marker is on my wish list, although not primarily for marking friendly mines. And you can consider me lazy if you'd like, but especially given the size of these campaign maps, I think it is very inconvenient to have to rely on marked-up screen shots, etc.
(12-07-2012, 04:14 PM)Dog Soldier Wrote: Funny how the mines always tell you exactly what strength they are. Now that is something that could be revealed only on the turn after a unit enters the minefield. In fact I doubt most minefields would be revealed anyway from units 'seeing' them.
Good points, put them on your wish list!
(12-07-2012, 04:14 PM)Dog Soldier Wrote: A good player does what a good historical commander did, he works with what he does have and adjusts to a changing situation.
Sure, but that doesn't mean that things can't be improved; these games have already been evolving for more than ten years.