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JoneSoft Generic Mod Enabler
12-12-2012, 01:00 AM, (This post was last modified: 12-12-2012, 01:02 AM by TheBigRedOne.)
#22
RE: JoneSoft Generic Mod Enabler
(12-11-2012, 12:46 PM)Richie61 Wrote: For Steve,

I vote this as a "sticky" Big Laugh

We are trying to minimize the number of sticky's that we have in the forum, which is why Foul cleaned out three posts in there, and I merged two into one.

Might be able to figure out a way to merge this thread with one already in there. Let me chew on it.


(12-12-2012, 12:04 AM)Stejones82 Wrote: Does something as simple as adding scenarios from TFE4 erquire management as a mod?

No, the scenarios should simply be placed into the main game folder. It sounds like this program would be most useful with art/sound modifications for easy changing.

Site Commander: Task Force Echo 4
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Messages In This Thread
JoneSoft Generic Mod Enabler - by Richie61 - 01-14-2012, 01:56 PM
RE: JoneSoft Generic Mod Enabler - by Wodin - 01-14-2012, 02:12 PM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-14-2012, 02:30 PM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-14-2012, 03:31 PM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-14-2012, 04:04 PM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-15-2012, 07:17 AM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-15-2012, 05:32 PM
RE: JoneSoft Generic Mod Enabler - by Stejones82 - 12-12-2012, 12:04 AM
RE: JoneSoft Generic Mod Enabler - by Mad_Dog - 01-16-2012, 09:18 AM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-16-2012, 12:45 PM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-16-2012, 03:41 PM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 01-17-2012, 01:52 AM
RE: JoneSoft Generic Mod Enabler - by Wodin - 01-17-2012, 06:42 AM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 12-11-2012, 12:46 PM
RE: JoneSoft Generic Mod Enabler - by TheBigRedOne - 12-12-2012, 01:00 AM
RE: JoneSoft Generic Mod Enabler - by Richie61 - 12-12-2012, 02:19 AM

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