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New unit in Rising Sun-Elephants
12-16-2012, 04:42 PM,
#17
RE: New unit in Rising Sun-Elephants
Awesome work as usual Warhorse!

I've been playing a lot of Age of Empires III lately (India), so this mod was like deja-vu to me.

All kidding aside, this could be a useful and interesting transport unit for some asian nations. I have already used the donkeys and camels in Rod's "Ende Gorge" scenario, and thought they were really neat.

I assume they can double-time? I see the double time icon, but didn't want to assume anything. Although some folks think they should transport only, I don't see anything wrong with the idea of a soldier on the back firing a rifle - a low attack factor unit with some range. Wouldn't be unbalancing, and not unrealistic.

But again, nice work.
Thus, what is of supreme importance in war is to attack the enemy's strategy.

Sun Tzu
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Messages In This Thread
New unit in Rising Sun-Elephants - by Warhorse - 11-26-2012, 06:25 AM
RE: New unit in Rising Sun-Elephants - by PawelM - 11-26-2012, 06:46 AM
RE: New unit in Rising Sun-Elephants - by PawelM - 11-26-2012, 06:56 AM
RE: New unit in Rising Sun-Elephants - by John Given - 12-16-2012, 04:42 PM

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