• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Moscow '42 AAR: Sukhinichi II : We Will Rescue You
12-19-2012, 07:00 AM, (This post was last modified: 12-24-2012, 02:04 PM by Strela.)
#11
End of German Turn 5
End of German Turn 5: January 22 1400 - 1600


Here are the victory conditions at the conclusion of turn four. Pretty static with no more objectives taken.
[Image: 113cace6ccT5%20S1.jpg]


The morning fog has not dissipated and the visibility is unchanged at two hexes. All HQ's are in command and only two artillery pieces are unavailable - the best result since the start of the scenario.
[Image: d6b8011738T5%20S2.jpg]


339 Infanterie Division continues to prepare to assault the town west of Khludnevo. The Soviets try to threaten the flanks of the German thrust with two battalions emerging from the forest to the north and one rifle battalion using the low visibility to threaten the German held objective on the highway. Long range artillery and small arms fire disrupts the battalion before it could assault the defenders. The German infanterie battalions have not broken down to cover more terrain so they are vulnerable to flanking maneuvers.
[Image: 124fed2ac1T5%20S3.jpg]


At Vertnore, 208th Infanterie successfully clears the two victory point locations in the village. The defenders are all disrupted and the German battalions will continue to try and push them back while using their superior fire power to inflict as many casualties as possible.
[Image: 8b08cadd8aT5%20S4.jpg]


Hurrah!!! The siege at Sukhinichi is lifted. The two regiments of 216th Infanterie Division are now back in supply and in a position to be used more aggressively. 18th Panzer continues to push 328th Rifle Division back, but casualties are beginning to mount with many units now at 20% of their approved strength. The push up the hill has been successful, but has robbed the panzer grenadiers and motorcyclists of their mobility due to the heavy snow.
[Image: 7060f87d7bT5%20S5.jpg]

With only one more light turn (dusk) to go it is now time to work out where to set up for the night. I prefer to be very passive at night as the fatigue and strength recovery (particularly for the Panzer Division) is the key for sustained operations.


Quote this message in a reply


Messages In This Thread
End of German Turn 1 - by Strela - 12-04-2012, 11:25 PM
End of German Turn 2 - by Strela - 12-06-2012, 03:46 PM
End of German Turn 3 - by Strela - 12-08-2012, 06:05 PM
End of German Turn 4 - by Strela - 12-11-2012, 11:06 PM
End of German Turn 5 - by Strela - 12-19-2012, 07:00 AM
End of German Turn 6 - by Strela - 12-24-2012, 02:54 PM
End of German Turn 7 - by Strela - 01-02-2013, 01:54 PM
End of German Turn 8 - by Strela - 01-10-2013, 07:14 PM
End of German Turn 9 - by Strela - 01-22-2013, 06:47 PM
End of German Turn 10 - by Strela - 02-07-2013, 05:53 PM
End of German Turn 11 - by Strela - 02-22-2013, 06:12 PM
End of German Turn 12 - by Strela - 03-13-2013, 06:43 PM
End of German Turn 13 - by Strela - 03-27-2013, 06:35 PM
End of German Turn 14 - by Strela - 04-15-2013, 06:57 PM
End of German Turn 15 - by Strela - 05-03-2013, 05:01 PM
End of German Turn 16 - by Strela - 06-25-2013, 07:36 PM
End of German Turn 17 - by Strela - 07-25-2013, 04:13 PM
End of German Turn 18 - by Strela - 07-27-2013, 01:28 AM
End of German Turn 19 - by Strela - 07-29-2013, 01:04 AM
End of German Turn 20 - by Strela - 07-30-2013, 01:27 PM
End of German Turn 21 - by Strela - 08-01-2013, 12:38 AM
End of German Turn 22 - by Strela - 08-03-2013, 01:45 AM
End of German Turn 23 - by Strela - 08-05-2013, 04:51 PM
End of German Turn 24 - by Strela - 08-10-2013, 05:42 PM
End of Game; German Epilogue - by Strela - 08-18-2013, 10:09 PM

Forum Jump:


Users browsing this thread: 15 Guest(s)