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Combat screenshots
01-01-2013, 03:30 AM, (This post was last modified: 01-01-2013, 03:40 AM by PoorOldSpike.)
#11
RE: Combat screenshots
I find CMBN is easier and faster to play than CMx1 because we don't have to do much micromanaging. In fact the Manual says it's often better to let them get on with it without interfering too much, and I agree with that completely.
So the major part of playing CMBN is to simply put your units into positions where they can best strut their stuff..:)
For example I put my German infantry behind this hedge, and the faust guy spots that AI Sherman trundling along and fires at it on his own initiative-
[Image: sk1.gif]

[Image: sk2.gif]

Miss! oh well you can't win 'em all (sniffle)
[Image: sk3.gif]

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Going to the wall:Hiram Sedai's HMC fires over the wall at my Panther and the shot splatters on the turret front-
[Image: hir-hmc.gif]

The HMC's view, it's also peppering the Panther turret with MG fire which is bouncing off it..
[Image: hir-tur.gif]

Next turn my Panther slams into reverse (below) I never ordered it to, so obviously the shot thumping its turret and the MG fire must have given the crew the heeby-jeebies.
The Panther fires back but the shot hits the wall. (note also its tracer rattling off the wall)
A scrutiny of its stats reveal why they reversed, namely they're only a green crew, they're out of command, they're 'Rattled', and their suppression vee is starting to turn a funny rainbow colour.
We also see that its radio, optics and tracks are starting to turn a sickly yellow in its 'Damage' panel. but still working.
[Image: hirwall.gif]

This look at the HQ tank (circled) reveals why the other Panther is out of command; namely its radio is bust (red x), so he can't give them any soothing words of fatherly advice to stop them cracking up!
Note too that one of the blue crew dots in the silhouette panel has turned gray, meaning that position is no longer occupied, so maybe it was the radio operator who copped it in combat earlier in the game-
[Image: hirwall2.gif]

Noob note- no need to bother analysing the stats like this during the game, just remember that the men are flesh and blood and will react like real humans in any given situation, so bear that in mind at all times..;)


No turret, no chance: Narsus's Sherman simply trundles up to my Stugs and blows them away because they had no hope of turning in time to return fire
[Image: nars-thw.gif]

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Narsus plasters my town with a rocket barrage, they don't last long but the noise is terrible-
[Image: nars-rok.gif]
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Messages In This Thread
Combat screenshots - by PoorOldSpike - 01-26-2012, 06:27 AM
RE: Combat screenshots - by PoorOldSpike - 01-26-2012, 06:45 AM
RE: Combat screenshots - by SakaiSeven - 12-27-2012, 01:31 PM
RE: Combat screenshots - by PoorOldSpike - 12-28-2012, 04:52 PM
RE: Combat screenshots - by enigma6584 - 12-28-2012, 06:22 AM
RE: Combat screenshots - by PoorOldSpike - 12-31-2012, 02:37 AM
RE: Combat screenshots - by Compass Rose - 12-31-2012, 02:51 AM
RE: Combat screenshots - by PoorOldSpike - 12-31-2012, 10:13 PM
RE: Combat screenshots - by raz_atoth - 01-01-2013, 01:50 AM
RE: Combat screenshots - by PoorOldSpike - 01-01-2013, 03:07 AM
RE: Combat screenshots - by PoorOldSpike - 01-01-2013, 03:30 AM
RE: Combat screenshots - by PoorOldSpike - 01-01-2013, 07:27 PM
RE: Combat screenshots - by PoorOldSpike - 01-01-2013, 07:46 PM
RE: Combat screenshots - by PoorOldSpike - 01-01-2013, 11:13 PM
RE: Combat screenshots - by PoorOldSpike - 01-01-2013, 11:30 PM
RE: Combat screenshots - by PoorOldSpike - 01-02-2013, 10:35 PM
RE: Combat screenshots - by PoorOldSpike - 01-02-2013, 10:50 PM
RE: Combat screenshots - by Compass Rose - 01-03-2013, 05:53 AM
RE: Combat screenshots - by PoorOldSpike - 01-03-2013, 06:46 AM
RE: Combat screenshots - by PoorOldSpike - 01-03-2013, 07:02 AM

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