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Mines!!!
01-06-2013, 01:19 PM,
#4
RE: Mines!!!
(01-06-2013, 05:16 AM)Xaver Wrote: Other interest add is that when a engenier unit clear mines there is a % of win the control over the minefield, example, you enter in a mine field of 2 mines, one is removed but the unit win control over the hex, you dont need clear the last mine and you have the option to mantein it or remove it.

There already is a mechanism in the game to do just what you suggest.
  • Enter a minefield with an engineer unit.
  • Use the menu command to turn of the clearing of the minefield.
  • Next turn move freindly units through the minefield in travel mode.

In this sequence, the mines are penetrated to allow friendly supply to move through the hex, even after the engineer moves away. If there is no need to clear a minefield of 2x or 3x size, just use this tactic to move through it. You can even leave a 1x minefield in place with this tactic.

Dog Soldier
Fast is fine, but accuracy is everything.
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Messages In This Thread
Mines!!! - by Xaver - 01-06-2013, 05:16 AM
RE: Mines!!! - by Aditia Holdem - 01-06-2013, 07:44 AM
RE: Mines!!! - by Strela - 01-06-2013, 11:57 AM
RE: Mines!!! - by Dog Soldier - 01-06-2013, 01:19 PM
RE: Mines!!! - by Xaver - 01-06-2013, 07:46 PM

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