• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


CMx2 tactical notes and observations
01-08-2013, 06:35 AM,
#14
RE: CMBN general notes and observations
Nice screens. Also some informative observations. I do disagree with you regarding difficulty level. The higher difficulty level one goes, the most realistic the game will operate at in terms of fog of war, unit LOS etc....IMHO. Also, the AI will be simplistic in its tactics in most QBs. That is because those maps in the QB section will have very, very simple and basic AI plans attached. If you want better, more sophisticated and real tactics from the AI, you've got to play scenarios made by the better scenario designers in the community; particularly with the new 2.0 upgrade where AI planes can now be expanded to 16 different groups. I've played some seriously good single player scenarios where the AI was utilizing some sophiticated defense and counter-attack tactics. Again, it will all depend on the scenario designer and those AI plans they create.
Quote this message in a reply


Messages In This Thread
RE: CMBN general notes and observations - by enigma6584 - 01-08-2013, 06:35 AM
RE: CMBN general notes and observations - by Nort - 01-17-2013, 03:16 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)