• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


An idea for a new class of units - medical unit types
02-04-2013, 05:08 AM, (This post was last modified: 02-05-2013, 05:17 AM by Scud.)
#41
RE: An idea for a new class of units - medical unit types
A nice idea, when nice ideas seem so few and far between. A simple unit to help increase morale and disruption, but can't, as opposed to officers, help with supply. Pretty simple little add-on. The negatives seem so over-blown, end-of-the-world-as-we-know-it kind of things, at least to me.

I remember helping Mike West play test a scenario which used nazi security units. They didn't do much, and their mere presense I found distasteful. But no big deal, designers can add them or not and they don't destroy CS or legacy scenarios. So, in the end, who cares?

Sometime a little fresh paint on an old house is a good thing.

Nice thread, but keep it civil, please. :)

Dave
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly
Send this user an email


Messages In This Thread
RE: An idea for a new class of units - medical unit types - by Scud - 02-04-2013, 05:08 AM

Forum Jump:


Users browsing this thread: 17 Guest(s)