Quote:Posted by Herr Straßen Läufer - Yesterday 09:51 PM Officers effect morale, the ability to hit what is being shot at, and they increase the range of HQ's.
To make a point you want to call them medics?
Officers have a purpose. They were built into the system. You changing them to medics kinda taints the system?
Oh for pete's sake. dizzy
I'm referring to the name of the officers as they appear in the org file - like 'Lt. Miller' for example.
If you click on an officer name, you can blank out the text there and put anything you want in the field. Like...Medic.
When you create a scenario, you have the ability to call (rename) the officers anything you want. You did know this, right?
Quote:Posted by Otto von Blotto - Today 08:02 AM
Now hang on a moment, first I was asked my view which I gave now I'm being told by the proponents that even though they respect my view, I am wrong in that view because I disagreed with the idea and that I'm scared of what is being suggested and a nay-sayer.
It's ok otto - breathe. I'm not saying that if people disagree with the medic idea that I don't think highly of them. Nay-sayer merely means 'person who disagrees.' Nothing more.
My alopogies if I offended.