RE: game reloaded
I may have up to 20 or more games going on currently, mostly an opponent per game, so I think it is an empirical context - never there is a turn that I don't get the message that my opponent has reloaded once. From my experience arises the conclusion that merely playing one's turn automatically generates that message. For some time I used to have an opponent with whom I played the scenarios that are not playable under the latest patch anymore so obviously we were using the older game verison, 3.2 namely and I never used to get such warning message. Moreover, I have seen only a few times that the number displayed in the message was higher than two and perhaps once it was more. I also experimented with moving a save file onto another machine - somethinhg that used to generate a reload warning message in the past , to my best knowledge - or even reloaded the .pbl file - I mean I loaded that, launched the scenario turn, closed the game, rewrote the .pbl file, relaunched the same turn - and then asked my opponents what were their readings on their game copy interface. The puzzling thing was that all I can remember is they didn't report a reload message so I am assuming they were getting over the one digit reload warning message. I think this device in the latest game version is mad as a Hatter tea party.Aw, yes, and don't forget that neither ground nor naval units employ their AA capability, I have fully tested that, the air force can only be hit by the enemy air assets. Again insane as ... Too bad.
One more thing, should any of my opponents feel a bit bothered - I didn' t test whether I could cheat, with that many games I don't have time for that, I wanted to see if I can move freely the .sal file between different machines while completing my turns because I rarely finish one in a single round and rotate between a few machines.
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