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Visibility & Airstrikes
02-25-2013, 09:26 PM, (This post was last modified: 02-25-2013, 09:26 PM by Huib Versloot.)
#7
RE: Visibility & Airstrikes
The visibility system in CS is very optimistic. In real life you can observe far less than in CS if used a high visibility. Try seeing as detailed as CS 3 or 4 km far with heavy rain/snow. Impossible.
Another drawback of high visibility settings is that units who have nothing to do with eachother will spot for eachother to a greater extent. Having a hex based 3d model this also adds to oddness (if that is a proper english word).
Even for clear weather I hardly go over a visibility of 14, simply because that is more in line with what you really can see and recognize (and place in the larger picture of the battle) in real life. In real life there are also far more LOS blocking/blurring obstacles than in the game. (Tree lines, hedges etc)
Aircraft and visibilty settings are the least of my concerns to be honest.
If airpower had a lot of impact on a certain battle I ususally add a lot of aircraft, all of the same type. If I don't have that info, I leave them out entirely. I don't look what weather it was.

Huib
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Messages In This Thread
Visibility & Airstrikes - by Big Ivan - 02-18-2013, 08:21 PM
RE: Visibility & Airstrikes - by Scud - 02-19-2013, 05:11 AM
RE: Visibility & Airstrikes - by Crossroads - 02-20-2013, 11:13 PM
RE: Visibility & Airstrikes - by Big Ivan - 02-23-2013, 09:04 PM
RE: Visibility & Airstrikes - by Kool Kat - 02-23-2013, 09:51 PM
RE: Visibility & Airstrikes - by Huib Versloot - 02-25-2013, 09:26 PM
RE: Visibility & Airstrikes - by K K Rossokolski - 02-26-2013, 06:43 AM
RE: Visibility & Airstrikes - by Von Earlmann - 02-26-2013, 09:22 AM
RE: Visibility & Airstrikes - by Crossroads - 02-26-2013, 06:50 AM
RE: Visibility & Airstrikes - by Askari19 - 03-11-2013, 01:16 AM

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