QLM questions
I've been thinking about Quality Loss Modifier since I returned to the game recently...
When I first started playing Sqb, I used it all the time for all pbm games.
Then I played a series of RV games with Ozgur, where he didn't use it at all.
And now I prefer not to use it for pbm unless the scenario has it as a default.
While I think the concept behind QLM makes total sense, I tend to think that most of the scenarios were developed, tested, and balanced without using QLM. (Am I incorrect here?)
The nature of QLM would mean that it will increase the disparity between two forces - taking players further away from the intended balance of the scenario when it was originally designed.
Also: If QLM is new(?) to squad battles - that would mean some titles were developed and balanced without that as a factor.
Additionally:
I debate this but:
QLM to me seems more appropo for post ww2 conflicts if anything where advances in first aid training, research, & technology have increasingly mitigated casualties compared to what would have been pre-1945
I'd welcome any insight here - it could be I'm missing something here?
|