RE: Locking Zones of Control: Do you use them?
playability, imho will always trump realism
we are talking abstract 2 hour turns with robotic, random op fire with the players having total and immediate feedback on every unit that comes into contact with every and all enemy units. Not very realistic, but adds to the feel of the game. A very balanced scenario in PZ campaigns is a rare treat in the gaming world and pz campaigns has hundreds of balanced scenarios, many coming down to the the last turn-probably the reason its been around for almost 15yrs and this group is still going strong...
Locking zocs wrecks playability and game balance
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