• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Locking Zones of Control: Do you use them?
03-21-2013, 02:30 PM,
#30
RE: Locking Zones of Control: Do you use them?
(03-21-2013, 02:17 PM)raizer Wrote: playability, imho will always trump realism

we are talking abstract 2 hour turns with robotic, random op fire with the players having total and immediate feedback on every unit that comes into contact with every and all enemy units. Not very realistic, but adds to the feel of the game. A very balanced scenario in PZ campaigns is a rare treat in the gaming world and pz campaigns has hundreds of balanced scenarios, many coming down to the the last turn-probably the reason its been around for almost 15yrs and this group is still going strong...

Locking zocs wrecks playability and game balance

Upvote! Thumbs Up
Quote this message in a reply


Messages In This Thread
RE: Locking Zones of Control: Do you use them? - by Liebchen - 03-21-2013, 02:30 PM

Forum Jump:


Users browsing this thread: 19 Guest(s)