(03-27-2013, 06:12 PM)goomohn Wrote: Bunker creation would be cool. I'd just reduce their defensive effects. Also, setting up "pillbox" not "PILLBOX" positions across the front would be realisitic. Setting them to just above BUNKER defensive value. Night movement disruption is still a problem for deployed mechanized units. I'd set it fairly low though.
You could drop the day/night Delta values in order to give it a more realistic time aspect. Foot speed should be 5. I'd up the mine prob to make mining a more realistic defensive strategy. And so on..
problem with upping mining is on this scale how long would the mines last. Its always hard to say but in my exp the ammo dont go as far as estimates think they would. id see them running out in the first couple days.
the dreaded pillbox or PILLBOX position. i prefer piLLboX positions myself