(03-27-2013, 06:43 PM)goomohn Wrote: well at 7% a player would be waiting 9 turns before the mines are probably set up. I mean pillbox as a static defensive position set so that its reduced value (when vacated) is just above BUNKER. Would flavor the front and strongpoints.
To me a pillbox is a prepared position with poured cement which is outside the scope of a 2 week scenario. A bunker on the other hand can be accomplished especially with engineers, ive tried to make eng as important as can be. As far as 7, i have to look back but doesnt that mod with some eng value
i also have look at facing, the austrian bunkers before i went with the trenchs around them, works much better
as far as zocs i tested it years ago, it would take more testing to lower it