RE: Danube Front 85 - Air Interdiction Query - some insight please
The problem in the MC/PzC system is, that airpower retains its strenght while on-map units get whittled down. The simplest solution would be a dial in the .pdt editor, where you could set the % chance that a strike mission, which is intercepted by aircraft or SAMs, would lose 1 or more airplanes (so a setting of 125% would mean, that a succesful intercept would mean the airunit losing one plane for certain, with a 25% chance of losing another and so on). Having a seperate "game within a game" for juggling "air points" seems to much to ask for. Certainly nice, but would probably take more coding time than it is worth for the developers. As for the above suggestion, similar changes to the ditor has already been done with regard to invasion losses, mine probability and night disruption, so it should be doable within the already existing parameters.
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