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What could go wrong in Burma?
04-06-2013, 05:33 AM,
#12
RE: What could go wrong in Burma?
(04-06-2013, 05:07 AM)Nort Wrote: IIRC, the "bullet" graphics just indicate that you muzzle flashes gave away your position during a night scenario. If you opponent loses LOS to that hex, or after a period of time, the graphics will disappear.

Hmm...I see the point behind the idea.. but it is rather annoying as it clutters up the hex.

Watched the replay...not much happened, I didn't see any causalties, and no disrupted or retreating units. One reinforcement platoon of mortars in the SW corner...plotting my moves.
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Messages In This Thread
What could go wrong in Burma? - by jeffk3510 - 04-03-2013, 12:21 PM
RE: What could go wrong in Burma? - by jeffk3510 - 04-03-2013, 12:38 PM
RE: What could go wrong in Burma? - by jeffk3510 - 04-04-2013, 12:29 AM
RE: What could go wrong in Burma? - by jeffk3510 - 04-04-2013, 04:27 AM
RE: What could go wrong in Burma? - by jeffk3510 - 04-04-2013, 04:48 AM
RE: What could go wrong in Burma? - by Warhorse - 04-05-2013, 07:14 AM
RE: What could go wrong in Burma? - by Kool Kat - 04-04-2013, 08:28 PM
RE: What could go wrong in Burma? - by jeffk3510 - 04-05-2013, 04:03 AM
RE: What could go wrong in Burma? - by jeffk3510 - 04-06-2013, 02:21 AM
RE: What could go wrong in Burma? - by Nort - 04-06-2013, 05:07 AM
RE: What could go wrong in Burma? - by jeffk3510 - 04-06-2013, 05:33 AM
RE: What could go wrong in Burma? - by jeffk3510 - 04-06-2013, 02:27 PM
RE: What could go wrong in Burma? - by Kool Kat - 04-08-2013, 06:32 AM
RE: What could go wrong in Burma? - by jeffk3510 - 04-11-2013, 12:56 AM

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