Okay... so they aren't "fully functional", but compared to what's out in JTCS land right now, they're a leap ahead.
"How can aircraft be "fully functioning" if they are unable to climb and descend, turn at different rates, accelerate/decelerate etc..."
They can turn at different rates, just tell them what hex to enter from the one they are in (
Wow Zeke! Did you see that aeroplane turn 180 degrees!). :whis:
As for accelerating/decelerating you can move them different distances within the limits of their movement allowances, thus simulating acceleration/deceleration. Kinda like you do with ground units now. Guess the only thing that they can't do is climb or descend. So I guess that makes 'em 60% functional aircraft.