(04-23-2013, 11:01 PM)ComradeP Wrote: One of the reasons why supply can feel like it's somewhat generous is that the VST rule, like T-mode movement, doesn't take weather related modifiers into account for moving supplies around along a primary road.
The primary road network's fairly decent in large parts of the map, so to force a side to stick to the roads, maybe some sort of supply variation for supply moving along major roads in Frozen (so very low temperatures and/or blizzards) conditions could be an option.
I am afraid you are working from a false assumption here. Open any winter scenario and turn on the menu option to show local supply values. As you advance turn from one day to the next changes in ground conditions certainly do effect VST local supply values.
Main roads are the arteries the rear echelon construction troops would work to keep open with snow removal. Even so the following screen shot show how different ground conditions do affect VST local supply values even on main roads.
What you are claiming just is not so. Better take another look.
Dog Soldier
Even locations on main roads change. Change is greater the further from the main roads are the units.
VST Supply 2nd Panzergruppe area in Snow Conditions
VST Supply 2nd Panzergruppe area in Frozen Conditions
Fast is fine, but accuracy is everything.
- Wyatt Earp