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extra turns
04-29-2013, 06:46 AM,
#2
RE: extra turns
(04-28-2013, 04:51 PM)flip0009 Wrote: I just completed a scenario, Eastern Front 1915 in which my Russians valiant effort to hold Warsaw was dashed into an overwhelming loss because the game added 5 turns to a 20 turn scenario. Why? What did I do to extend the game?



Nothing. It's by default. To add an element of surprise, TOAW usually adds a random number of turns at the end. It's a random figure, so it may be 0, 1, 2, 3, 4, 5 etc. It's usually a small number between 0 and 5.

This way the ending is more unpredictable--if you manage to take that Hill 233 on your last turn, you are never sure whether you will hold it until the end of the game as TOAW may add 3 extra turns, and your opponent may retake it Big Grin Tough luck...
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Messages In This Thread
extra turns - by flip0009 - 04-28-2013, 04:51 PM
RE: extra turns - by Freyr Oakenshield - 04-29-2013, 06:46 AM
RE: extra turns - by flip0009 - 04-29-2013, 03:42 PM
RE: extra turns - by burroughs - 04-29-2013, 04:52 PM
RE: extra turns - by flip0009 - 05-01-2013, 02:38 PM

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