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Observations froma CW-Europe Tester
06-12-2013, 11:15 AM,
#32
RE: Observations froma CW-Europe Tester
"I like the idea of hospital ships in the game as well ( no game function except transport and maybe spotting)."

Hospital ships as spotters? You mean directing artillery and locating enemy units? Good lord! My question on this would be, when, in any reasonable situation, would a hospital ship be anywhere close to the fighting? Except maybe when engaged in a naval action? I think the whole idea of using any medics to "spot" crosses a line of sorts. I mean, other than that they're suppose to be "non-combatants", if I as another player knew that they were actively spotting for the enemy combat units, I would blast away at them just like I would any other unit. I'd be foolish not to. And to use hospital ships, ambulances, and other medical type units as "transports" is a little odd as well. I mean, who are you transporting? Combat troops? If so, then you have, by international law, given the enemy the right to blow them up. Some hospital ships in WW1 were sunk just for that reason.

There is a way of making them incapable of spotting, similar to trucks and such, but it would involve a code change in the software.
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Observations froma CW-Europe Tester - by Big Ivan - 04-10-2013, 08:11 PM
RE: Observations froma CW-Europe Tester - by Dogovich - 06-12-2013, 11:15 AM

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