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Screwy fire results in Waterloo
06-15-2013, 11:40 PM,
#7
RE: Screwy fire results in Waterloo
This is true of course. And with 15 minute turns you can advance on them and destroy them fairly quickly, so they are not much of a threat on the allied side.

The thread was about a particular bug in the latest patch which gives a negative modifyer for infantry in some scenarios so that you can't score any hits....historical Waterloo and the variants are the ones affected I think. As far as I am aware it hasn't beem fixed so the only way to play is to use the 1.03 pdt file.
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Messages In This Thread
Screwy fire results in Waterloo - by Havoc - 03-31-2013, 12:43 AM
RE: Screwy fire results in Waterloo - by Colleoni - 04-06-2013, 04:04 PM
RE: Screwy fire results in Waterloo - by agmoss99 - 04-07-2013, 02:26 AM
RE: Screwy fire results in Waterloo - by Havoc - 04-09-2013, 02:20 AM
RE: Screwy fire results in Waterloo - by OC Ogon - 06-15-2013, 12:23 PM
RE: Screwy fire results in Waterloo - by agmoss99 - 06-15-2013, 11:40 PM
RE: Screwy fire results in Waterloo - by Sgt_Rock - 06-17-2013, 06:40 AM
RE: Screwy fire results in Waterloo - by agmoss99 - 06-17-2013, 06:49 AM
RE: Screwy fire results in Waterloo - by Xaver - 06-18-2013, 03:35 AM
RE: Screwy fire results in Waterloo - by Havoc - 06-21-2013, 02:26 PM

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