07-31-2013, 05:20 AM,
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Bayes
Private 1st Class
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Posts: 39
Joined: Oct 2011
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RE: Updated T41_Alt
That sounds great Volcano Man :-). I guess I misunderstood that part. Despite my arguments, I also know that being willing to experiment, also in unexpected/innovative directions, is a necessary step towards discovering better parameter configurations and game enhancements. You are doing a tremendous job!
Thanks,
Bayes
(07-31-2013, 05:04 AM)Volcano Man Wrote: You are misunderstanding part of it I think. The QFM rule was made specifically for T41, --it won't be used in other Alts, it was specifically made for T41 because of the small units. And no, the complaints about quality is unfounded as far as I am concerned because, like I said, I only lowered the quality of some 10 to 15 units at most, already most units in the OOB are B, not A so for the most part things are mostly unchanged. And no, the 88s are not the only units in the OOB that are A quality now. Regardless of who has A or B, the result is arbitrary anyway, the quality level is always chosen based on their performance in the wargame, there isn't some source that historically specifies what quality each of these units should be.
In regards to your question about experienced troops (B) versus regular troops ©, well, sure -- who is to say that they should be +10% better, 2x better, of 10x better? All we know is that C is run-of-the-mill average troops, and B is "better", and A is "best". There has always been a general consensus that B quality should be a heck of a lot better than just 10% over C, so maybe going with a QFM of 5 to yield +50% is best in that it accomplishes that but without going "too far". IMO though, yes, the difference between C, B, and A should be large in this campaign so I am perfectly happy with it being a substantial difference here in this _Alt.
The real question to me, is what the range modifier should be. I may lower the QFM value a little, and go back to a ranged modifier of 1 (instead of 1.5) just for the desert, this is something I have to figure out. Still, the QFM modifier is something that I will try my best to utilize. If it doesn't work then I will drop it, but I think the best solution here is probably a QFM of 5 and a ranged modifier of 1. I will experiment with that. ;)
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