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Market Garden
08-10-2013, 05:14 AM,
#5
RE: Market Garden
(08-03-2013, 06:36 AM)Weasel Wrote: I hope it adds a lot to the play, not just some new uniforms and more versions of the Sherman. Actual para drops with randomly landing troops would be totally cool (they have this in steel panthers).

You can get close with the scenario editor now. For the human player you cannot get random locations but you can create a setup in the editor where your teams are spread out and arrive at random times. I think that would work pretty well. For the AI you can do a drop that feels even more random by creating multiple AI plans with different initial placements for the units and have them arrive as reinforcements with the random time feature.
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Messages In This Thread
Market Garden - by Wolf Blitzer - 08-02-2013, 06:44 AM
RE: Market Garden - by raz_atoth - 08-02-2013, 06:54 AM
RE: Market Garden - by Weasel - 08-03-2013, 06:36 AM
RE: Market Garden - by A Canadian Cat - 08-10-2013, 05:14 AM
RE: Market Garden - by para - 08-17-2013, 09:28 PM
RE: Market Garden - by A Canadian Cat - 08-22-2013, 06:13 AM
RE: Market Garden - by Weasel - 08-20-2013, 02:33 AM
RE: Market Garden - by Barre - 08-07-2013, 02:31 AM
RE: Market Garden - by Freyberg's batman - 08-20-2013, 08:53 AM
RE: Market Garden - by DB_Zero - 08-22-2013, 12:16 PM
RE: Market Garden - by Weasel - 08-27-2013, 02:39 AM
RE: Market Garden - by A Canadian Cat - 08-27-2013, 10:34 AM
RE: Market Garden - by Weasel - 08-27-2013, 01:35 PM
RE: Market Garden - by A Canadian Cat - 09-07-2013, 06:22 AM
RE: Market Garden - by Weasel - 09-07-2013, 08:38 AM
RE: Market Garden - by A Canadian Cat - 09-09-2013, 10:27 AM
RE: Market Garden - by Weasel - 09-09-2013, 11:21 AM
RE: Market Garden - by A Canadian Cat - 09-09-2013, 09:55 PM
RE: Market Garden - by Weasel - 09-12-2013, 03:16 AM
RE: Market Garden - by A Canadian Cat - 09-12-2013, 10:18 PM

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