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Turn Phase Question....
08-10-2013, 11:01 AM,
#6
RE: Turn Phase Question....
Bill is right -that there are a lot of nationalities in REN -the MP engine allows for 15 nationalities (although with some graphic work, it is possible to use generic slots if you keep your labeling straight).

Fwiw, the Side A, Side B is something that is specific to REN; and it is probable that other titles may use a more descriptive breakdown.

In a scenario the most that you can have is a combination of 5 armies- but the primary consideration is- do you need 5 distinct armies? Meaning, that in game terms the cooperation between armies is very limited- I don't believe different armies can stack together, they cannot provide resupply to each other, etc - so if you have a battle where there were distinct armies but they cooperated more than -well, say that... you might want to use less slots in a design.

More later ...

Bill gives some great tips.
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Messages In This Thread
Turn Phase Question.... - by SLudwig - 07-21-2013, 07:26 AM
RE: Turn Phase Question.... - by KG_RangerBooBoo - 07-21-2013, 11:00 AM
RE: Turn Phase Question.... - by SLudwig - 07-24-2013, 07:36 AM
RE: Turn Phase Question.... - by -72- - 08-01-2013, 11:36 PM
RE: Turn Phase Question.... - by Sgt_Rock - 08-07-2013, 12:28 PM
RE: Turn Phase Question.... - by -72- - 08-10-2013, 11:01 AM

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