RE: AW's Feedback
Just back from holiday, so sorry for the slow response.
Wow - a few questions here. Let me try to answer the easier ones first -
The 3D view does have its limitations. We are working on a 3D zoom out view (smaller units and graphics) to show more of the map on the screen at anyone time, but this has been a relatively low priority task and has been pushed down the list of improvements several times. I still hope to see this come out as I favour this extra view but the timing is difficult to commit to. However, this would not resolve your concern fully. The view was designed to be realistic rather than gamey but does compromise with the practicalities of the game. We appreciate such feedback as given in this thread as it helps develop alternatives and gives the HPS team options to consider in the continuing development of the Ancient Warfare series. For now, you can go to the menu - Display - Show Icons in 3D Forest and click ON to see an icon appear above the trees telling you there is a unit and what type in that hex.
New 3D graphics will be added as the graphic designer makes time available but his time is stretched and so the game was launched with some old units as place holders. Better the game is out and available than held back for a few extra 3D images. In defense of the graphic artist, it does take considerable time to create 6 views of the same unit group particularly when the detail is so good. Suggestions have been made to show just one very large image of a man for a unit but this looses the visual impact of a massive array of troops so characteristic of ancient armies.
If you encounter a consistant graphic bug please flag the specific case up to HPS or comment here and it will be addressed in the subsequent update. Such mistakes have occurred in the past and there may still be a few out there so we are happy to hear from you.
Rules manuals - go to the HPS Updates on Ancient Warfare and at the top there are 'common files' this includes the Rules Update file. This is the most useful version to use.
The combat queries will be addressed in the next message within the next few days once I get chance to check out a few of your specific questions. Positive criticism is always appreciated and the feedback given in this thread is seen as constructive.
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