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AW's Feedback
08-13-2013, 09:09 PM,
#9
RE: AW's Feedback
Routed units in a stack will take the losses if they are the largest size unit. Routed units are meant to rout to the rear of the friendly army as quickly as possible. The algorithms for this are based on identifying a suitable escape rout that does not go over an occupied enemy hex. Hence the location of enemy units in surrounding adjacent hexes is checked. The routed unit will always try to move away from the enemy attacking unit. However, if the enemy is also penetrating to its left and right then the unit has no clear escape route. There is also the problem that the identiified escape route may be blocked by friendly units whereby the routing unit can not go in to the friendly hex without exceeding the 100% stack limit. Hence the unit does not move.
To help out your routed unit, avoid placing friendly units immediately to its rear and seek to push the enemy back from adjacent hexes to the routed unit.
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Messages In This Thread
AW's Feedback - by TheGrayMouser - 08-09-2013, 10:23 AM
RE: AW's Feedback - by TheGrayMouser - 08-11-2013, 03:02 AM
RE: AW's Feedback - by Dog Soldier - 08-11-2013, 03:35 PM
RE: AW's Feedback - by Leonadis - 08-11-2013, 08:31 PM
RE: AW's Feedback - by Colleoni - 08-12-2013, 12:36 AM
RE: AW's Feedback - by Leonadis - 08-13-2013, 09:50 AM
RE: AW's Feedback - by Leonadis - 08-13-2013, 10:15 AM
RE: AW's Feedback - by TheGrayMouser - 08-13-2013, 12:17 PM
RE: AW's Feedback - by Leonadis - 08-13-2013, 09:09 PM
RE: AW's Feedback - by TheGrayMouser - 08-14-2013, 11:17 AM
RE: AW's Feedback - by Leonadis - 08-16-2013, 09:59 AM

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