RE: 3D Extreme Zoom-Out Mode?
I use it quite a bit. Not a default view by any means but any player who prefers 3D mode in general should make use of it when he needs to get his "blinders" off to get the strategic sense of a scenario (big picture).
Please retain it.
Regards,
Dan
Reply to John:
I think those lines are somewhat defendable, artillery that fired under LOS of any enemy unit has historically been subject to counter battery fire. I see what you mean John, as it probably would never have "given" (pun intended) you the exact hex of origin.
If you watch in 3D close or medium range I think you'd be able to sleep better with your conscience since the lines then don't usually reveal the origination hex but give you an overall "vector" as to where they are lobbing all that steel at you from. That feels right to me, but it's not a big advantage either way as long as your counter battery fire is going into unspotted "fire by the map" mode meaning it's liable to miss more often than not in any case and when it does land on the intended hex land for what...1/4 value?
IMO, the glitch, if one exists, is whether or not the artillery shooting at you is spotted. That's not exactly what I mean...any artillery under your LOS of course is going to be automatically spotted if it shoots...but for the stuff "over the hill" per se and beyond anyone's visual horizon...I believe in "real war" the shells start landing on your head like rain from an unknown direction.
I guess you can say the sounds or the flash could be spotted even at longer unspotted ranges and that is the origin of those little yellow lines?
I'm sure we have multiple genius's (genies?) who can tell us much more about the theory, practical application, and purpose.
Calling all you smart guys...
Regards,
Dan
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