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Night Disruption
09-08-2013, 01:08 PM,
#2
RE: Night Disruption
I noticed something else sort of disturbing. Whenever my units move from a village/town/city along a road to the next hex, there is a chance that they will disrupt at night.

I have been moving an awful lot of units along the road at night, and so I have had ample opportunity to notice this behavior. (Again..during the Normandy campaign) Not sure if that is a bug, or working as designed since technically...a town/village/etc hex is not a road.

No doubt many people will jump up and down and say that it is working as designed..except that it really does slow my German reinforcements from moving up to the front. If they move by day, they get disrupted by air interdiction. If they move at night..they disrupt for moving through a village along the highway.
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Messages In This Thread
Night Disruption - by Liquid_Sky - 09-08-2013, 11:40 AM
RE: Night Disruption - by Liquid_Sky - 09-08-2013, 01:08 PM
RE: Night Disruption - by jonnymacbrown - 09-08-2013, 01:53 PM
RE: Night Disruption - by Dog Soldier - 09-08-2013, 02:25 PM
RE: Night Disruption - by Liquid_Sky - 09-09-2013, 04:43 PM
RE: Night Disruption - by Liquid_Sky - 09-10-2013, 04:40 PM
RE: Night Disruption - by Dog Soldier - 09-17-2013, 11:58 AM
RE: Night Disruption - by Volcano Man - 09-18-2013, 12:05 AM
RE: Night Disruption - by Liquid_Sky - 09-18-2013, 04:48 PM

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