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Night Disruption
09-09-2013, 04:43 PM,
#5
RE: Night Disruption
Tomorrow I will set up a test. With night disruption at 100%, 'F' quality units, large sized. I will see if I can recreate situations where the unit is moving from road to village to road.
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Messages In This Thread
Night Disruption - by Liquid_Sky - 09-08-2013, 11:40 AM
RE: Night Disruption - by Liquid_Sky - 09-08-2013, 01:08 PM
RE: Night Disruption - by jonnymacbrown - 09-08-2013, 01:53 PM
RE: Night Disruption - by Dog Soldier - 09-08-2013, 02:25 PM
RE: Night Disruption - by Liquid_Sky - 09-09-2013, 04:43 PM
RE: Night Disruption - by Liquid_Sky - 09-10-2013, 04:40 PM
RE: Night Disruption - by Dog Soldier - 09-17-2013, 11:58 AM
RE: Night Disruption - by Volcano Man - 09-18-2013, 12:05 AM
RE: Night Disruption - by Liquid_Sky - 09-18-2013, 04:48 PM

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