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ROE
09-29-2013, 08:29 PM,
#5
RE: ROE
And, there are "personal" ROE that are not hard wired into the game engine.

Examples:
Transports not being allowed to block roads or retreat routes when a unit is surrounded.
Commanders assaulting only when stacked with combat units.
Ground attack, on map, aircraft cannot be used to "take/capture" a victory hex or linger to spot into the enemy rear areas.

Most "added" ROE cover "realistic" play over simply what the game allows you to do.
You'll know you will need personal ROE when you see "cheesy" play. Cheesy play can involve trucks and half tracks moving back and forth in front of your units to draw opt fire, so that your opponent can then move in their combat units unscathed. Or, during an assault your opponent could not completely surround your unit to capture it, so they drive trucks around to a hex that would cause a surround. Etc.

Cheers6

HSL
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Messages In This Thread
ROE - by Infantrysoldier223 - 09-29-2013, 03:45 AM
RE: ROE - by Otto von Blotto - 09-29-2013, 04:51 AM
RE: ROE - by Skryabin - 09-29-2013, 04:53 AM
RE: ROE - by Huib Versloot - 10-01-2013, 07:23 AM
RE: ROE - by Skryabin - 10-01-2013, 08:05 AM
RE: ROE - by Otto von Blotto - 10-02-2013, 08:47 AM
RE: ROE - by Herr Straße Laufer - 10-01-2013, 09:44 PM
RE: ROE - by Infantrysoldier223 - 09-29-2013, 05:21 AM
RE: ROE - by Herr Straße Laufer - 09-29-2013, 08:29 PM
RE: ROE - by Crossroads - 10-01-2013, 11:30 PM
RE: ROE - by Von Earlmann - 10-02-2013, 08:42 AM
RE: ROE - by Herr Straße Laufer - 10-02-2013, 08:50 AM
RE: ROE - by Kool Kat - 10-08-2013, 08:30 PM

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