• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


? on Fulda Gap '85 and other HPS games
10-30-2013, 10:29 PM,
#3
RE: ? on Fulda Gap '85 and other HPS games
Thanks for the reply

So in a game like FG 85, where the terrain is less than ideal for a mechanized unit, there exists the possibility that a well placed air interdiction strike, such as at the head of a divisional march column, could completely disrupt the entire division's timetable?

Does the AI have the wherewithal to divert the rear of the column down side roads, or do we end up with the marching band in the alley at the end of "Animal House"?
Quote this message in a reply


Messages In This Thread
RE: ? on Fulda Gap '85 and other HPS games - by Kingfish - 10-30-2013, 10:29 PM

Forum Jump:


Users browsing this thread: 8 Guest(s)