RE: On Map, Off Map, what is the consensus please?
Another thing on airstrikes
The scenario designer has to do proper research on the availabilty of airstrikes in a given battle. There a lot of scenarios that have "some" airstrikes with "some" random types of planes.
If airstrikes should have impact on a battle, the designer has to allocate a sufficient number of airstrikes, of the right type of aircraft. Mostly that would be just one type. (For example in Holland 1944/1945 these would be nearly always Hawker Typhoons.)
The current simple airstrike routine in CS is actually quite good, if the # of strikes and the type of plane is integrated properly in the scenario.
Another thing is the player. Personally I prefer to plot a lot of airstrikes in the same turn when an opportunity presents itself. I've also seen players who seem to plot single airstrikes quite randomly over a long period and then complain that the wrong target was attacked. Plot more and there is a bigger chance the right target will be hit as well.
|