Questions about Moscow '42 Campaign Fall Kreml (North)
Has anyone played Fall Kreml (North) through? We are about 77/118 turns through. Currently I'm on the cusp of a major victory with the axis. My opponent is getting quite frustrated by his inability to get any releases which means I am generally overrunning and destroying in detail any soviet formations I encounter.
I haven't looked at the soviet side, so this is mostly just me running along roads until I bump into a mine/bunker location; clearing it; and moving on.
We're trying to understand how both the releases work, and the expectation of how the Soviet player should defend in this case.
Any information, suggestions, thoughts welcome. I know I've only provided basic info here. Happy to provide more once I know what's needed. And my opponent should also be posting to give you the perspective from the Soviet side.
It's a great scenario, but seems a bit frustrating for the soviet player.