Enigma, you made it look as if I was about to give up CMx2 and burn all my CDs.
I do know they are a business and their main aim is to make money, and we're potential costumers. I guess they have done their market research and have determined 55 USD is an adequate price (40€). To me, it seems too high for the coming changes and additions. Maybe I'll try the demo and I'll have so much fun moving T-34s around that $55 will seem OK.
Game development is not plug and play nor easy or cheap, but it's not the same to build a KV-2 from scratch than to modify a PzIIIg to make it become a IIIf. Attention to detail is nice but what would be of the CMx2 vehicles if it wasn't for the user made skins.
I honestly don't know how a game engine can be coded for a particular year in WWII. I mean, the 'physics' should be the same, and there's a good bunch of early war equipment in game.