(02-20-2014, 07:31 AM)Volcano Man Wrote: Regarding the +20% modifier on clear desert terrain, this is not a mistake. Basically, I was never happy with 0% modifier on desert terrain, feeling that this is something more to 1km "clear" terrain in a woodland environment (where foliage would exist). The +20% was done in all _Alt scenarios in the desert environment to reflect the fact that combat in the open desert is deadlier and units more vulnerable because there really is no place to hide.
Of course if you don't agree with it then feel free to change it, it applies to both sides so it is really a mechanism to make combat more deadly for everyone in the clear terrain, and it makes those otherwise measly -10% brush hexes actually places you really want to be. :)
OHHHHH. . . I hadn't noticed that it was a positive % as opposed to a negative percentage. Mind blown! Thanks for the clarification, and I have become a fan of your work as well.
So, to take advantage of the situation, is anyone up for game with someone who demonstrates limited reading comprehension skills?