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Klyuchi – Attrition (a tutorial)
03-02-2014, 08:26 AM,
#1
Klyuchi – Attrition (a tutorial)
#0711_03 Klyuchi – Attrition An AAR Tutorial

Scenario description
Krasnyi Oktabyr, West of Prokhorovka: July 11th, 1943. (Scenario Size: Division. German Human vs Soviet AI or Head to Head) SS-Brigadeführer Hermann Priess's Panzer Grenadiers from SS-Totenkopf Division were in a quandary. They had managed to cross the Psel and establish a bridgehead but the rain of the last two days as well as heavy vehicular traffic had turned the river banks to a morass up to 500 metres from its edge. This was preventing bridging units from Pionier Regiment 680 from building a bridge capable of getting Totenkopf's Panzer's across the river and into the bridgehead. Without the Panzers it was almost impossible for the SS Panzer Grenadiers to move forward. The delayed arrival of the Panzers resulted in both sides being engaged in a costly battle of attrition while the Russians attempted to crush the German enclave and the Panzer Grenadiers held on grimly to every hard earned yard.

There are ten turns to this scenario. Each turn represents 30 minutes. Each hex is 250 meters wide.

These are the Default Optional rules that will be used for this game.
[Image: 675196fd81Klyuchi%20Default%20OR.jpg]

My opponent will be the AI, since this is only a demonstration/tutorial for those new to the PzB game series.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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Klyuchi – Attrition (a tutorial) - by Dog Soldier - 03-02-2014, 08:26 AM

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