Russian Turn Three
18:00 4 July 1943, Normal Conditions, Day, Visibility 3Km (12 Hexes)
Russians continue to prepare for the eventual Axis assault. Axis engineers move up but remain out of LOS. Axis infantry take their place and pay a similar price to view the Soviet outer defenses.
Time to set up the Assign Opportunity Fire (AOF) settings for my troops. I do not want them firing before they can do real damage. Note the dialog box below. This is an earlier version of the one in your game. At the time this game was played PzB: Kursk was still being developed.
Note you can set
Short,
Medium, or
Long ranges. Or you can choose
Never if you want to maintain concealment. You can set these settings by the class of unit for all units, then tailor it for individual units by clicking on those units before setting their AOF. You can also click first on a few select units and set the AOF just for them. Since the Russian defenders on the railroad embankments will be spotted soon anyway, I will set them to fire at short range where they can inflict more damage.
This is an image of the new AOF included in the final game release. Note you have more unit types to choose from to set at different levels. This gives the defense more flexibility.
Here is the view front the Russian lines at the end of the turn.
Dog Soldier