Quote:1- i feel the germans are not scpecially deadly at range in armored combat, i test many times a T-34/76 rush VS 2 Tigers and very few times Tigers kill at range one of them... and when do it only 1 tank before the 10 tanks be in the adjacent hex.
Agreed.I have not played with the armor much yet,but it seems AT as well as Tanks have no real stand off capability.Not sure what the answer would be here.
Quote:2- i feel the company HQ tank in companies is a little useless, because very rare times do something and is the first vehicle killed in a shot duel... apart this if you launch an air attack in a hex where you stack 2 armored units, one of them with 1 vehicle practically all the time planes only destroy 1 tank and is the alone tank, is more usefull attack an hex with 10 tanks in a single counter than attack 2 counters with 1 vehicle + x in the 2nd counter.
Something to possibly consider would be to have the 10 Russian Tanks divided into two units of 5 each? Would this not increase German survivability at close range?
(I have played the Teterwino 2 Tiger scenario twice,vs AI, once from each side,each game the Tigers failed to survive.Russian armor losses at the end seemed reasonable,but when I played as the Germans, Armor kills were more from agressive Infantry assaults than Tank-AT fire.)