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File Cosistencey - Checksum
03-04-2014, 11:53 AM,
#1
Help  File Cosistencey - Checksum
Hi All,

John Tiller has implemented 'checksum testing' to ensure players are using the same files when playing PBEM. This is more about validating files rather than 'catching cheats'.

Currently in encrypted PBEM, the game checks several files to ensure that both players are using the same version:
• Map File
• OOB File
• PDT File
• Data Files

So if one player has modified one of these files but not the other player, or if one player has updated their version (in a future update) but the other player hasn't yet, then messages will appear alerting the players to this disconnect.

The user here should check with their opponent to see if any changes were made to the files above. Graphics files are not checked and can be changed without triggering this check.


We are hearing people are starting to see these messages.

If you are involved in a game where these messages are appearing can you please post in this thread.

We'd like to know; are you using a clean install (no changes), when you turned encryption on (was it before the game was started or while underway?), has any changes been made such as graphics etc. Ideally we would like this info for both players in a game.

The above will allow us to start debugging the routine. We did see some of these messages during testing, but with regular development updates we expected some variations to files etc and we had ignored them to date.

Thanks,

David
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Messages In This Thread
File Cosistencey - Checksum - by Strela - 03-04-2014, 11:53 AM
RE: File Cosistencey - Checksum - by Jeff Conner - 03-04-2014, 12:25 PM
RE: File Cosistencey - Checksum - by Compass Rose - 03-04-2014, 01:06 PM
RE: File Cosistencey - Checksum - by Xaver - 03-04-2014, 09:58 PM

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