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The Unplanned Assault Conundrum
03-05-2014, 08:01 AM, (This post was last modified: 03-05-2014, 08:03 AM by Jeff Conner.)
#1
The Unplanned Assault Conundrum
Gentlefolk

I recently had the experience of moving four T-70 tanks into what I thought was an empty hex. Alas, it was not. The engine, however, gave me an opportunity to cancel my unplanned (and unwise) assault by informing me of the upcoming assault and telling me the odds were unknown. I could have used the Cancel Assault command to back out of a bad situation. In Squad Battles, with which I am much more familiar, this option is not available. The engine would calculate the casualties for the assault and it would be a done deal.

I am curious as to the consensus here. Is it acceptable to back out of an unplanned assault? How about to move up additional units to add to the assault to make it more palatable? And what are you supposed to do when you have less than 2/3s of your movement allowance and you try to occupy an already occupied hex? You are told that you can't enter an occupied hex, kind of a reconnaissance by blundering.

Any thoughts would be appreciated.

Jeff
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Messages In This Thread
The Unplanned Assault Conundrum - by Jeff Conner - 03-05-2014, 08:01 AM
RE: The Unplanned Assault Conundrum - by Strela - 03-05-2014, 09:49 AM
RE: The Unplanned Assault Conundrum - by 76mm - 03-05-2014, 10:26 AM
RE: The Unplanned Assault Conundrum - by Tide1 - 03-05-2014, 11:10 AM
RE: The Unplanned Assault Conundrum - by Strela - 03-05-2014, 11:14 AM
RE: The Unplanned Assault Conundrum - by ComradeP - 03-05-2014, 04:30 PM
RE: The Unplanned Assault Conundrum - by ComradeP - 03-08-2014, 09:23 PM

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