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City scenarios?
03-08-2014, 02:34 AM,
#5
RE: City scenarios?
With hex types usually giving some sort of numerical defensive benefit, "real" city fighting is difficult to create in an operational or strategic wargame, but I'm looking forward to seeing how the series will handle it.
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Messages In This Thread
City scenarios? - by Wodin - 03-07-2014, 02:09 PM
RE: City scenarios? - by Strela - 03-07-2014, 05:37 PM
RE: City scenarios? - by Wodin - 03-07-2014, 08:08 PM
RE: City scenarios? - by Xaver - 03-07-2014, 11:49 PM
RE: City scenarios? - by ComradeP - 03-08-2014, 02:34 AM
RE: City scenarios? - by Aaron - 03-08-2014, 08:02 AM
RE: City scenarios? - by Outlaw Josey Wales - 03-08-2014, 12:55 PM
RE: City scenarios? - by Wodin - 03-08-2014, 10:04 PM
RE: City scenarios? - by TheBigRedOne - 03-09-2014, 05:26 AM
RE: City scenarios? - by Richie61 - 03-09-2014, 02:14 PM
RE: City scenarios? - by Xaver - 03-08-2014, 08:21 PM
RE: City scenarios? - by TheBigRedOne - 03-10-2014, 11:36 AM
RE: City scenarios? - by Richie61 - 03-10-2014, 11:44 AM

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