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Klyuchi – Attrition (a tutorial)
03-08-2014, 02:55 PM,
#18
RE: Klyuchi – Attrition (a tutorial)
[Image: 15605356a2Klyuchi%20T10.jpg]
11:30 11 July 1943, Soft Conditions, Day, Visibility Two Kilometers

I advance and take the three objectives at the base of hill 226.6. Russian fire cause more German casualties in their turn. I end up only seven victory points short of a minor victory. Instead I have to settle for a draw.

#0711_03 Klyuchi - Attrition is a good warm up to playing the following scenarios.

#0710_02 Hill 226_6 - Hard Psel - 20 turns
#0710_01 Prokhorovka Prelude - July 10 - 20 turns
#0712_03 Hill 235_3 - Northernmost Advance - 24 turns
#0712_01 Prokhorovka Finale - July 12 - 25 turns

The German player has his hands full in any of these climatic fights to the Citadel campaign at Kursk in July, 1943.

Dog Soldier

An overview at he end of the German half of the turn from the perspective of Stab SS-PzGr Totenkopf.
[Image: 9544016a38Klyuchi%20T10G.jpg]

A more detailed close up of the units holding the newly aquired victory locations for the Axis.
[Image: 52bcd88a75Klyuchi%20T10Ga.jpg]

Victory points at the end of the Axis half of the final turn.
[Image: e5a9d50ec3Klyuchi%20T10GT%20VC.jpg]

What the Russian commander knows. The Germans have only scratched the surface.
[Image: 3c7cce999bKlyuchi%20T10R.jpg]

Victory points at the end of the Axis half of the final turn. The final verdict.
[Image: 02d24de467Klyuchi%20T10RT%20VC.jpg]


Attached Files
.zip   !0711_03 Klyuchi Turn 10.zip (Size: 21.98 KB / Downloads: 4)
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RE: Klyuchi – Attrition (a tutorial) - by Dog Soldier - 03-08-2014, 02:55 PM

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